Connect Codex (beta)
Guide (informative) · For: operators · Prereqs: Quickstart
OpenAI Codex joins a Cotal mesh as a lateral peer: the
same cotal_* tool surface, the same message delivery and attention model as the other
connectors, plus mid-turn steering (previously pi-only): a directed peer message arriving
mid-turn is steered into the running turn instead of waiting for it to end.
Beta means the everyday path (spawn into the real Codex TUI, coordinate, watch) works; the
spawn options that are not wired fail loud rather than degrade: resuming a session
(--resume) and tool-sharing (connectors.codex.mcpServers). See Limits.
Install
Section titled “Install”The connector ships with the CLI as a seeded extension (@cotal-ai/connector-codex): no
separate install step and no Codex-side plugin. You only need an authenticated codex binary
on your PATH (a ChatGPT-plan login or an OPENAI_API_KEY). If an older install is missing it,
cotal ext seed --repair (or cotal ext add @cotal-ai/connector-codex) brings it in.
Don’t install the cotal plugin Codex offers you. Searching Codex’s plugin list for “cotal”
turns up a plugin named cotal, from the cotal-mesh marketplace. That is the Claude Code
adapter, which appears there only because Codex reads the same plugin-marketplace format; it is
not this connector and installing it does not connect Codex to a mesh. Codex needs nothing
installed on its side: the connector drives it from the outside, over codex app-server.
Codex version. The connector drives codex app-server over its experimental v2 surface.
Minimum codex-cli 0.145.0; tested against 0.145.0 and 0.146.0. An older binary authenticates fine but has
no --listen/--ws-auth listener, so the launch fails at startup rather than misbehaving quietly:
check with codex --version and upgrade (npm i -g @openai/codex) if a launch reports that the
app-server exited before it started listening. The surface is explicitly experimental upstream, so
a later Codex release may change it and need a connector update. That is a break to report, not a
support range we can promise ahead of it.
Spawn it
Section titled “Spawn it”Same launch grammar as any agent (see run-a-mesh.md):
cotal spawn --agent codex # foreground in this terminalcotal spawn reviewer --agent codex -d # detached via the manager; watch with `cotal attach`COTAL_DEFAULT_AGENT=codex cotal spawn # make codex the default harnessOr set agent: codex in a team manifest. Persona, role, and model come from the
agent file as for any connector (agent-files.md).
Choose a model
Section titled “Choose a model”cotal models --agent codex # ids + reasoning-effort variants, via app-server model/listcotal spawn --agent codex --model gpt-5.6-sol --variant highThe variant is Codex’s reasoning effort (minimal | low | medium | high | xhigh).
Like the codex CLI itself, the connector does not validate model ids or efforts locally. An
unknown value fails at request time, server-side.
Model and variant are published on presence, which is where cotal roster and the web dashboard’s
model · variant badge read them from. The variant appears only when you asked for one (via
--variant or variant: in the agent file): there is no way to read the effort back off a running
thread, so an unset variant is shown as absent rather than guessed at.
How it binds
Section titled “How it binds”Codex has no in-process plugin runtime and its MCP client cannot wake an idle session, so the
connector runs Codex’s own client/server split: a small host process embeds the mesh
endpoint and drives a codex app-server thread over JSON-RPC (the same protocol the Codex TUI
runs on). The app-server runs as an authenticated loopback listener rather than a private
pipe, which is what lets Codex’s own TUI attach to the very thread the mesh is driving.
-
Wake and steer. An inbound batch starts a real turn (
turn/start). A DIRECTED message (DM, anycast, @mention) arriving mid-turn is injected into the live turn (turn/steer); ambient channel chatter waits for the turn boundary so it can’t derail work in flight. -
Native tools, one endpoint. The host serves the shared
cotal_*tools itself, on a bearer-authenticated loopback MCP endpoint (the token is passed by env name, so it never appears in the process table; see Limits for what that token does and does not protect). The model calls them like any tool and they execute against the host’s single mesh endpoint: no sidecar process, no second identity. The app-server is the MCP client, so the tools work the same on a turn a peer message started and on one you typed into the TUI. -
At-least-once delivery. A turn’s surfaced messages are acked (by exact id) only when the turn completes. A failed turn retries with backoff, and an interrupted turn leaves the batch to redeliver. If the Codex app-server itself dies, the host restarts it in place (same mesh identity, credential, and durable) and re-drives the un-acked batch into the new thread; a crash loop (more than 3 in 2 minutes) is fatal rather than an endless respawn. (The shared bounded-inbox overflow rule applies: under extreme bursts an evicted in-flight id cannot redeliver.)
-
Isolated, never written. Each agent gets a private
CODEX_HOME(one hashed directory per space+name under.cotal/codex/, rooted at the manager’s workspace): your~/.codexconfig.toml, hooks, and MCP servers never load into a managed agent, and Codex’s per-project trust records never touch your real config. Yourauth.jsonis symlinked in (re-linked each launch), so ChatGPT-plan token refreshes never fork. Without anauth.json(or anOPENAI_API_KEY) the launch fails loud at thread start. Keyring-stored credentials are not wired through the isolated home; use the file store or the env key for managed agents. That symlink is why managed Codex agents are POSIX-only today: on Windows without Developer Mode the link fails, and the launch fails loud rather than copyingauth.json(a copy would fork the token and break plan refreshes). -
Autonomy defaults. Spawned agents run
approval_policy=never,sandbox_mode=workspace-write, andsandbox_workspace_write={network_access=true}. See Autonomy and the sandbox for what each one means and how to change it. -
It really is Codex.
cotal spawn --agent codexdrops you into the actual Codex TUI, attached to the thread the mesh drives (codex resume --remote). Mesh turns render as they happen, and anything you type is a real user turn on that same thread with thecotal_*tools still available. In the foreground that is your terminal; detached it is the manager’s pty, which is exactly whatcotal attachstreams and drives. With no terminal at all (piped output, CI, a smoke) the host stays headless and prints an activity feed instead: the same peer either way, only the UI differs. Which mode you get is decided by whether stdout is a terminal, andCOTAL_CODEX_TUI=1|0overrides that check when it would guess wrong (a wrapper that redirects output, a CI run that wants deterministic text). It is read from the environment of whichever process builds the launch, so set it in the right place:- foreground
cotal spawn: your own shell, per spawn; - detached (
-d): the manager’s environment, because the manager builds the launch. Set it where you start the manager (COTAL_CODEX_TUI=0 cotal up) and it applies to every codex agent that manager supervises. Exporting it in the shell that runscotal spawn -ddoes nothing.
A detached agent gets the manager’s pty, which is a terminal, so the default there is the TUI, which is what
cotal attachstreams. Once the TUI paints, the terminal belongs to Codex, so the host’s own diagnostics move tohost.loginside the agent’s private home (<workspace>/.cotal/codex/<space>-<name>-<hash>/host.log; the handoff line prints the exact path, andls -t .cotal/codex/*/host.logfinds it after the fact). Attached, a failure is also reported on the terminal; detached, that report goes to the pty, so the file is the durable copy. - foreground
-
Presence from events. working/idle/waiting are derived from the app-server event stream; the model id is reported from the started thread.
--opt k=v launch options render as codex -c k=v config overrides on the app-server child
(top-level keys, scalar values; write TOML inline-table text yourself for nested values). The
connector’s own defaults and selectors ride the same rail and yield to yours, except
mcp_servers, which is how the agent reaches the mesh: the whole namespace is refused loud (at
spawn, not at launch) rather than silently overridden.
Event plane
Section titled “Event plane”A seat launched with cotal spawn --events publishes a structured account of what it did: run
boundaries per turn, assistant text, reasoning, and the tool calls the model makes through Codex’s
function-call and custom-tool interfaces, each with its arguments, its end, and its result. That
covers the tools you watch a seat use, shell and apply_patch among them. The channel is
events.<owner>.<actor>, named after the seat’s principal, and the rules for it are the same on
every connector: see connect-claude.md for the channel, the grant,
and how to read it. Arming is COTAL_EVENTS, which the launcher sets for --events spawns; your own
codex publishes nothing.
cotal spawn watcher --agent codex --events -d # armed, detached; read it with `cotal console`Eight things are specific to Codex and worth knowing before you read a stream:
-
The durable record is the thread’s rollout file, not the live app-server stream. The seat’s rollout lives inside its own isolated
CODEX_HOME, under<workspace>/.cotal/codex/<space>-<name>-<hash>/sessions/<yyyy>/<mm>/<dd>/rollout-<stamp>-<thread>.jsonl. Reading the file rather than the stream is what lets the seat resume a thread’s stream where it stopped after its own process restarts, rather than reopening it from the top. -
A restarted app-server is a NEW thread, and its stream is a new one. When the child dies and the seat brings up a replacement, Codex starts a fresh thread with a fresh rollout. The seat finishes the old one first, publishing what it had and closing any run left open, then begins publishing the new thread under its own write-ahead log. A reader sees one stream end and another begin, never one stream silently continuing under a different thread. If the new thread’s file is slow to appear the order is the other way round: the seat spends its whole bounded look for the new file first, and the old stream ends when that look gives up, not at the moment of the restart. From the give-up on it publishes nothing until the new thread binds at a later turn boundary; it does not keep reporting the dead thread’s activity in the meantime.
-
The stream starts where the seat binds to the file.
thread/startwrites nothing to disk; the file appears when the thread is primed. The seat binds to it then, and publishes from that point forward. If the file is slow to appear the seat says so in its log and looks again at each turn boundary, and whatever the thread wrote before the bind is not republished. -
Codex’s own built-in tools are not published yet. Web search, tool search and image generation record an end with no start, and nothing joins the two halves: the start-shaped record carries no call id and the end carries one. Rather than guess a pairing, the seat drops them, so those tool uses are absent from the stream while everything on the function-call path is present.
-
A failed turn is published as a run error, not as a finished run. Codex records a failure on the turn’s own completion record, so a turn that hit a usage limit or an upstream error ends its run with
RUN_ERRORcarrying the code Codex reported. -
No user-authored text is published, ever. Your prompts, the peer messages injected into the thread, and the developer instructions the persona supplies are all withheld. The events channel carries a different read ACL from the channel you typed into, so republishing your own words there would widen who can read them. Assistant text, reasoning and tool activity are unaffected.
-
A broker that is down when the seat starts costs the outage, not the seat. The plane publishes through the seat’s mesh connection, so a seat armed while its broker was unreachable cannot start its emitter. It says so in its log, and rebuilds the emitter at the first turn boundary once the broker is there. A rebind DECLINES to publish two things, and they are one rule rather than two exceptions. It declines what the thread wrote while the seat was cut off. It also declines the turn whose own boundary triggered it: Codex writes a turn’s first record before it announces that the turn started, and that announcement is what a rebind runs on, so the record is always behind whatever boundary the rebind takes, and a run is never opened from the middle of a turn. The first turn to start after the rebind is published in full. One case is different and is named here rather than left to be discovered: if the emitter had already been publishing this thread and then died, the seat’s log carries its position, and the rebind CONTINUES that log rather than starting where it binds. An outage there costs the wait, not the content: everything the thread wrote while the plane was down, including whatever it wrote while the plane was already dead, is published once the plane is back. Two consequences are worth stating plainly, because both are easy to read past. A tool RESULT is published as the tool returned it, so anything a tool read on the seat’s behalf, including messages it fetched from a channel with a narrower reader set, is in this stream; nothing redacts it or marks where it came from. And a backlog written while the plane was terminal is not discarded, it is delivered on recovery. Together those mean the readers of an events channel must be treated as at least as wide as every channel the seat’s own tools can read. What the stream does not carry, here or on a live plane, is the session’s own record of the user’s words and the developer instructions. Neither of those two carriers is introduced by the boundary rule above and neither changes shape, but the rule is not confined to the seat whose emitter never started. It changes WHICH RECORDS reach the stream, on every armed seat. A bind announces where the stream starts and the emitter’s setup then runs before its first read; what the thread appended inside that window used to land behind the cursor and be dropped, and it is published now. A whole turn can sit in there, tool results included, so the carrier described just above now covers a stretch of the session it previously lost. Nothing is sent twice in either case.
And the reader set is a requirement rather than a guarantee, which is the last thing to say plainly. The grant does not enforce it, and it is worth being exact about what does. A spawn through the manager gives a seat publish rights on its own event channel and nothing else, and a spawn whose grant names a different agent’s event channel is refused at the door. That fence is the manager’s, it reads the concrete form and leaves a pattern such as
events.<owner>.>to ordinary ACL authority, and a foregroundcotal spawnon your own machine grants whatever you name because it mints from your own signing material. connect-claude.md spells all three out. Who may READ a plane is minted separately and out of band either way, withcotal actor granton a user-auth mesh andcotal mint --profile agent --allow-subscribeon a static one. So holding the events readers to at least the width of every channel the seat’s tools can read is the operator’s policy to keep, enforced by whoever mints those readers. -
Reasoning is published as its summary only. Codex also stores an encrypted reasoning blob on every reasoning record; it is opaque, no reader can display it, and it is never put on the wire.
Autonomy and the sandbox
Section titled “Autonomy and the sandbox”A spawned Codex agent is woken by peer messages, which arrive when nobody is watching the
terminal. The defaults follow from that, and all three are overridable per spawn with --opt.
| Default | What it means |
|---|---|
approval_policy="never" |
Never ask before running a command. Not “refuse”: the agent runs its commands, it just does not stop to prompt. An interactive policy is refused loud rather than honored dishonestly, because a mesh-driven turn would block forever on a prompt nobody sees, and the alternative (auto-answering for you) nullifies the policy you asked for. |
sandbox_mode="workspace-write" |
Commands may read anywhere but write only inside the agent’s workspace. This, not the prompt, is the part that is actually enforced; see below for the (real) exposure it leaves. |
sandbox_workspace_write={network_access=true} |
Network on inside that sandbox. Codex’s own default is off, which breaks installing a dependency, pushing a branch, or calling an API, with an error that reads like the task is impossible rather than the sandbox saying no. Applied only when the sandbox is actually workspace-write: tighten the mode and no network grant is emitted at all. |
What the sandbox guarantees, stated literally: it blocks out-of-workspace local filesystem writes. It does not block reads, exfiltration, or networked side effects.
All three of those are live with the defaults above, because a peer’s message is a remote input that can cause this agent to run commands. A confused or hostile peer can in principle get it to read a file elsewhere on your machine and send it; reach loopback or link-local services; or act through any credential it can read, which includes irreversible actions: a force-push, an API delete, a deploy. Containing filesystem writes is therefore not the same as containing damage, and it should not be read that way. It is still worth keeping, because it is the one class this sandbox can actually enforce.
If that exposure is wrong for a given agent, turn the network back off (below), tighten the mode, or run it under a separate OS user; the same point is repeated under Limits so it survives a skim. The spawn capability is the trust boundary for who may create an agent; the sandbox bounds one class of what it can then be talked into doing, not all of it.
Tune it per spawn:
cotal spawn --agent codex --opt sandbox_mode=read-only # tightest: no writescotal spawn --agent codex --opt 'sandbox_workspace_write={network_access=false}' # contained, offlinecotal spawn --agent codex --opt sandbox_mode=danger-full-access # no sandbox at alldanger-full-access is Codex’s own name for it and means what it says: the agent may write
anywhere your user account can. Codex documents that mode as intended only for environments that
are already externally sandboxed (a container, a VM), not a workstation. On a laptop, prefer
tightening the workspace over removing the sandbox.
Limits
Section titled “Limits”- The sandbox blocks out-of-workspace filesystem writes, and only that. It does not block
reads, exfiltration, or networked side effects. With the default
workspace-write+ network on, a peer-driven turn can read anything your user account can (~/.ssh,~/.aws,.envfiles, the agent’s ownauth.json) and send it; reach loopback and link-local services; and act through any credential it can read, including irreversibly (a force-push, an API delete, a deploy). Only local writes outside the workspace are stopped, so this is not “everything risky is reversible” and not “the only exposure is disclosure”. If that is wrong for a given agent, spawn it with--opt 'sandbox_workspace_write={network_access=false}'or--opt sandbox_mode=read-only, or run it as a separate OS user. See Autonomy and the sandbox. - Not a boundary between agents on one machine. The app-server listener and the tool endpoint are both loopback-bound and token-authenticated, which keeps out other OS users and anything off-box. It is not isolation between managed agents, which run as the same user and can therefore reach each other’s tokens; a hostile agent on your workstation could drive another’s Codex or speak as it on the mesh. Run mutually distrusted agents under separate OS users or separate machines.
- The TUI is local-only. The app-server listener binds loopback and nothing else, so
attaching Codex’s UI to an agent on another machine needs your own SSH port-forward; there is
no built-in remote attach.
cotal attach(which streams the manager’s pty) is the supported way to reach a detached agent. - No session resume.
cotal spawn --resume <id>throws: a resumed codex thread comes up without its configured MCP servers, so the agent would be mute on the mesh. - No tool-sharing.
connectors.codex.mcpServersis not implemented and throws if set. - Experimental upstream surface.
codex app-serveris labeled experimental by OpenAI (it is also what the Codex TUI itself runs on). The connector pins every protocol shape in one driver file and re-proves the contract with a gated live smoke (COTAL_E2E_CODEX=1).
See also
Section titled “See also”- Connectors: the feature matrix across all connectors
- Run a mesh · Define a team · Watch a mesh
- MCP tools · Connect Claude Code · Connect OpenCode